bindbc-opengl v0.3.0 (2018-10-26T07:18:18Z)
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pglGetTextureHandleARB
bindbc
opengl
bind
arb
arb_01
Undocumented in source but is binding to an external library. You might be able to learn more by searching the web for its name.
extern (
System
) @
nogc
nothrow
static if
(
useARBBindlessTexture
)
alias
pglGetTextureHandleARB
=
GLuint64
function
(
GLuint
)
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bindbc
opengl
bind
arb
arb_01
aliases
GLDEBUGPROCAMD
GLDEBUGPROCARB
pglCreateSyncFromCLeventARB
pglDebugMessageCallbackARB
pglDebugMessageControlARB
pglDebugMessageInsertARB
pglDispatchComputeGroupSizeARB
pglFramebufferTextureARB
pglFramebufferTextureFaceARB
pglFramebufferTextureLayerARB
pglGetDebugMessageLogARB
pglGetImageHandleARB
pglGetTextureHandleARB
pglGetTextureSamplerHandleARB
pglGetVertexAttribLui64vARB
pglIsImageHandleResidentARB
pglIsTextureHandleResidentARB
pglMakeImageHandleNonResidentARB
pglMakeImageHandleResidentARB
pglMakeTextureHandleNonResidentARB
pglMakeTextureHandleResidentARB
pglMinSampleShadingARB
pglProgramParameteriARB
pglProgramUniformHandleui64ARB
pglProgramUniformHandleui64vARB
pglUniformHandleui64ARB
pglUniformHandleui64vARB
pglVertexAttribL1ui64ARB
pglVertexAttribL1ui64vARB
enums
GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB
GL_LINES_ADJACENCY_ARB
GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB
GL_SAMPLE_SHADING_ARB
GL_SYNC_CL_EVENT_ARB
GL_TEXTURE_CUBE_MAP_ARRAY_ARB
GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB
GL_VERTICES_SUBMITTED_ARB
functions
hasARBBindlessTexture
hasARBCLEvent
hasARBComputeVariableGroupSize
hasARBDebugOutput
hasARBFramebufferSRGB
hasARBGeometryShader4
hasARBPipelineStatisticsQuery
hasARBRobustnessIsolation
hasARBSampleShading
hasARBTextureCompressionBPTC
hasARBTextureCubeMapArray
hasARBTextureGather
hasARBTransformFeedbackOverflowQuery
loadARB_01
manifest constants
useARBBindlessTexture
useARBCLEvent
useARBComputeVariableGroupSize
useARBDebugOutput
useARBGeometryShader4
useFramebufferSRGB
usePipelineStatisticsQuery
useRobustnessIsolation
useSampleShading
useTextureCompressionBPTC
useTextureCubeMapArray
useTextureGather
useTransformFeedbackOverflowQuery
static variables
glCreateSyncFromCLeventARB
glDebugMessageCallbackARB
glDebugMessageControlARB
glDebugMessageInsertARB
glDispatchComputeGroupSizeARB
glFramebufferTextureARB
glFramebufferTextureFaceARB
glFramebufferTextureLayerARB
glGetDebugMessageLogARB
glGetImageHandleARB
glGetTextureHandleARB
glGetTextureSamplerHandleARB
glGetVertexAttribLui64vARB
glIsImageHandleResidentARB
glIsTextureHandleResidentARB
glMakeImageHandleNonResidentARB
glMakeImageHandleResidentARB
glMakeTextureHandleNonResidentARB
glMakeTextureHandleResidentARB
glMinSampleShadingARB
glProgramParameteriARB
glProgramUniformHandleui64ARB
glProgramUniformHandleui64vARB
glUniformHandleui64ARB
glUniformHandleui64vARB
glVertexAttribL1ui64ARB
glVertexAttribL1ui64vARB
structs
_cl_context
_cl_event
variables
GL_FRAMEBUFFER_SRGB
GL_UNSIGNED_INT64_ARB